![]() The center button controls the direction of the current and you need to press the other two buttons, timing them so that the liquid reaches the center from both sides at the same time. There are two buttons on either side and a button in the center. Head through the level using the purple gates until you reach a panel you have to interact with. Head through the door and repeat the pattern on the drums to end the chapter. From left to right, the white diamond under each mural needs to be in the following positions: Up, Right, Down, Down. Interact with the murals and any info on the walls or nearby papers. On the other side of the stone door, interact with the murals as you head through the passageway, then head up top. After you've left the house, return to the stone door and flip the final switch and interact with the microphone. Head back to the tents near the stone door and pull the two switches, one in the tent and one up the ladder. Do this three times to restart the power, then pull the nearby switches. One at a time, rotate the discs until one of the dots is at the bottom of the circle, then head around the front and pull the corresponding lever. Next you'll need to restart the generator, head to the turbine and on the back side are three rotating discs. You want to click on the corresponding button under each mural, using the diamond image to determine which button to push. In your journal, you'll find the four symbols and pictures of the four murals, with one symbol in each mural. Head towards the big stone door and on one of the steps you'll find a white drawing of a diamond, interact with it. ![]() Now it's time to go back and clean up everything you missed, which can be done chapter by chapterĮxplore the top of the mountain thoroughly, taking care to interact with the four large pillars with murals on them (one of them has been tipped over). Step 2: Complete the hidden objects, collectibles and chapter specific trophies The goal here should just be to make it through the game, making as little work for yourself as possible on the subsequent playthrough.Ĭompleting this step will earn you the following trophies: Step 1: Complete the game, exploring each area throroughly for puzzle notes, logs and murals ![]() There's a fun mix of trophies here and if you're thorough you won't have much in the way of cleanup after the fact, making for one of the more enjoyable short Platinums I've played in recent memory. It’s 1934, and it’s the remote reaches of the South Pacific. Norah has travelled across the ocean on the trace of her husband’s missing search and has landed in a tropical paradise that is a nameless, undiscovered location punctuated by the remains of a lost civilization.On its surface, Call of the Sea is a well crafted exploration game with unique puzzles but there's far more going on than meets the eye and what unfolds over six chapters is a surprisingly engaging story. If you’d like to, you can watch both Endings or the results for both options However, is it what you’re looking for: Endings Chapter 4 – 100% Walkthrough. All Achievements and Puzzle Solutions and Story Logs as well as Murals and Secret Objects and even missing achievements. Call of the Sea Video guide from Maka Productions, see the entire chapter, however, should you be looking for: Call of the Sea Walkthrough – Chapter 5Ĭhapter 5 – 100% Walkthrough. All Achievements as well as Puzzle Solutions and Story Logs and Murals, as well as Secret Objects and the unobtainable achievements. Call of the Sea Video guide from Maka Productions, see the entire chapter however, If you’re searching for: Chapter 6Ĭhapter 6 – 100% Walkthrough. All Achievements as well as Puzzle Solutions Stories, Puzzle Solutions Logs Murals, Secret Objects, and the unobtainable achievements. Call of the Sea Video guide written by Maka Productions see the complete chapter.
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